
Guardian
IntermediateRoaming
HP +500, MSPD +5% Survivability aura
Effects
| Stat | Value |
|---|---|
| Passive - Guardian Aura | Grants 36–72 Physical Defense and Magical Defense, and restores 0.4% Max HP every 5s. Teammates within a range of 800 gain 50% of this effect. |
| Passive - Reward | Increases max Health by 200–400. Increases main attack stat by 15–30. (1 main attack stat = 1 Physical Attack or 2 Magical Attack) |
| Passive - Guerrilla | Every 3s, grants 5 EXP, and grants 5 Gold to the teammate with the lowest amount of Gold. |
| Wielder does not take a share of the earnings from monster and minion kills, but instead gains a separate 25%-50% Gold and EXP (maxes out at the 20:00 mark). | |
| If lane minions die and their Gold is not collected, 50% of the Gold will drop on the ground. Up to 450 Gold can be picked up. |
Recipe
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