Skip to content
Wiki HOK
Crimson Shadow - Redemption

Crimson Shadow - Redemption

AdvancedRoaming

HP +1,200, MSPD +7.5% DPS aura

Effects

Crimson Shadow - Redemption effects
StatValue
Active - RescueGrants a shield that negates (240–480 + 10%Max HP) damage to teammates within range for 4s. (Cooldown: 60s) Roaming equipment active skill cooldown is shared by the team.
Passive - Agility AuraGrants 20% Attack Speed and 15% Cooldown Reduction, and restores 15 Mana every 5s. Teammates within a range of 800 gain 50% of this effect.
Passive - RewardIncreases Max Health by 400–800 Increases Main Attack Stat by 25–50 (1 main attack stat = 1 Physical Attack or 2 Magical Attack)
Passive - GuerrillaEvery 3s, grants 6 EXP, and grants 6 Gold to the teammate with the lowest amount of Gold.
Wielder does not take a share of the earnings from monster and minion kills, but instead gains a separate 25%-50% Gold and EXP (maxes out at the 20:00 mark).
If lane minions die and their Gold is not collected, 50% of the Gold will drop on the ground. Up to 600 Gold can be picked up.
Can quickly switch between Crimson Shadow roaming equipment at no cost (Cooldown 300s).

Recipe

Get the full experience on mobile

Download App