Ata
White Anchor
Overview
The orphan Ata spent most of his time as a young boy working as a longshoreman and dreaming of traveling the high seas. His wish became reality when he came across a pirate ship by chance and began life as a pirate. During a treasure hunt, Ata acquired a rare treasure, the Soul Pearl, which he combined with the remains of sea beasts to create a unique weapon that has since become a terror of the seas. The white anchor he carries, another treasure wrestled from the sea, serves as a symbol of his bravery.
Stats
| Stat | Value |
|---|---|
| Survivability | — |
| Attack Damage | — |
| Skill Effect | — |
| Difficulty | — |
Skills
Child of the Sea
1sHis lost Health is preserved in a temporary Health buffer. Dealing damage converts buffered Health into actual Health. After a while, the buffered Health will begin to gradually diminish. His Basic Attacks deal extra damage.
Wavewalking
7.5sLeaps into the air and slams down twice, dealing damage with each slam. The second slam launches enemies. Gains crowd control immunity while using the skill.
Sea Anchor
10sHurls an anchor in the target direction, dealing damage and slowing enemies. If the anchor hits terrain, he will be dragged to the contact point, dealing damage and knocking back enemies. His next Basic Attack will be enhanced with a pulling effect.
Ghost Ship
36sBuilds temporary terrain along the outer edge of a cone-shaped area, dealing damage to enemies within it. Gains crowd control immunity while using the skill. He can use the skill again to make the temporary terrain disappear early.
Builds
Get the full experience on mobile
Download App